Everywhere you look, gamers are foaming at the mouth to post their selections of the top titles of 2025. Yet, where are the stinkers, the underperformers? We'll take a momentary detour to honor the absolute worst games of the year, according to the aggregate scores from Metacritic. Could each of these games as disappointing as the ratings suggest? We shall see.
10. Nintendo Switch 2 Welcome Tour
Aggregate Score: 54/100, User Score: 3.4/10
The early response to this pack-in experience were shaped by its $9.99 price tag, with many feeling cheesed off it wasn't a bundled game like similar console launches. Reviewer sentiment was quite mixed, from harsh disappointment to somewhat forgiving takes that noted the polished software underneath the controversy. Despite the grumbling, the title proved to be a notable seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, User Score: 3.2/10
Presented as "more than a racing game," this simulation from studios in Germany and Poland garnered overwhelmingly poor reviews. The consensus was that the game fell short in key areas, notably in a year featuring high-quality racing experiences. In the eyes of critics, this sputtering stinker was better off left unplayed.
8. The Purrfect Bubsy Collection
Aggregate Score: 53/100, User Score: 8.6/10
To begin with: the awkward colon usage is a silly annoyance. This collection of retro Bubsy titles showcases a rude feline known for non-stop quips. Reviewers noted that these games haven't aged well to begin with and haven't gotten better with age. The improbably high user score stands as a curious anomaly to the Metascore.
7. Hunter x Hunter Fighting Game
Metascore: 53, User Score: 3.5
This *Hunter x Hunter* fighting game faced harsh criticism from both professionals and fans. Issues included a thin fighter lineup and a dearth of content. Fan reaction was particularly vitriolic, with some stating a hope that the title's poor performance would have consequences for the developers.
6. Neptunia Motorcycle Game
Metascore: 51, Audience Score: 5.3
Hailing from the quirky Hyperdimension Neptunia series, this bike-riding title tasks players with collecting Dogoos. Critics argued that its attempt to channel a unique experience ultimately fell flat, coming across as more of a cash grab than a worthy series entry. Its short length combined with a full retail cost raised eyebrows.
5. Captain Blood
Metascore: 50, Audience Score: 5.3
This title is a curious artifact from the mid-2000s, launched after years and years in development hell. The team behind it made the decision to release the game as an period-accurate artifact of its time, fully aware that modern gamers might criticize its dated design. As such, many reviews remarked that the interesting history of its development was far richer than the end product.
4. Salvation
Aggregate Score: 44, User Score: 2.4
This anime-art roguelike shooter drawing from games like *Returnal* failed to impress with critics. Common complaints included repetitive adversaries, samey environments, and a unengaging plot. A much-criticized system involving the character's attire was universally disliked and detracted from the game's overall experience.
3. Paramedic Simulator
Metascore: 44, User Score: 4.9
Imagine the tense surgery games of the past, then take out the memorable characters. That, according to reviews, is roughly *Ambulance Life*. Players found the emergency response sections to be a slog, and the treatment of mental health topics was criticized as being insensitive. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Metascore: 43, User Score: 5.8
This departure from the classic virtual pet formula makes the franchise into a town-management title. The result, per critics, was a unsatisfying collection of basic activities that very soon became boring. Some reviews went so far as to call it one of the most disappointing titles available on its platform, citing a complete absence of depth.
1. MindsEye
Metascore: 37, Audience Score: 2.5
Intended to be a major open-world action game from a team featuring industry veterans, *MindsEye* was a notable disappointment. Reviews universally panned its poor shooting mechanics, dull missions, and a host of horrendous bugs. Critics found it to be a regression compared to much older games in the action genre. Among the overwhelming criticism, a few of optimistic players found fun in the experience, serving as a rare vote of confidence.